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79 Game Reviews

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fuck that scares the shit out of me.

Holy crap that is pretty intense dude. I haven't seen any kind of flash game like this. great job on but damn, that is a grade-A horror game.

Not too too bad

I'm glad you two got around to making a flash video for madness day 08'
The picture of the furbie is kind of unnecessary but....hey, whatever works for you guys. Ok, moving on to the actual flash game itself. The scene is a little zoomed out and it looks like the focus was mainly on the accessories, and not the scene itself. You could either enlarge the scene or make a zoom button. Also, I noticed that one scene can get a little boring, which you could probably make a movie clip for the scene where you add a different scene in each frame, put stop(); on the first and get two buttons to control the scene change. Also, I found the lack of a mute/song change button can lead to headaches. Don't for get a way to delete the movie clips that you don't want(extra hats, hands ect.)
You can probably find the actionscript for the way on how to do that online somewhere-maybe even at newgrounds. Other than that, I'm glad you used your own artwork and kept it relatively original-great job you two.

randompedestrian responds:

woot tanxs supra also it's not a furby, it's a pokemon that i just forgot the name of, possibly a chancey lol.

not bad

The ball's physics are well made, which must have took a lot of coding to do, so congrats on making such a great game :)

Gameplay-It's very interactive, and just all-round fun to play for a while.
the flash game is easy to learn because all you do is click the ball, which is simple and fun to play. unfortunately, I hate to agree with other reviewers here, but it does get a little repetitive every now and then, but you can resolve this just by adding new features, like an option to change the high ball's color, or change it into a familiar object like the newgrounds tank.

Audio-While there's no real song track present on this game, it does have a couple of sound effects which prevent it from being one of those "silent games" which are dull and boring. You break that mold, so I'm glad you were able to come out with such a great game! I'm really serious, there aren't any bug in your game which is a major plus, especially since you added what I think is a mute button.

violence-As with most other flash games recently, I guess violence is no longer a factor..... I should change it to something more appropriate, like a humor category. Bottom line, your flash game contains no violence.

Summary:this Flash game, titled, "High Ball" is fun for a short period of time. The gaming engine is pretty well made and there aren't any major bugs with the game. Overall 6/10 ok score. You can improve by adding more choices to customize the "high Ball" like different colors, shapes, and logos.

I hope I helped-Supra Addict

Not too bad

Hey, why didn't you tell me that you came out with this?
I would have supported you, and not the way you did when you wrote the review for mine... Anyway, the preloader works really well for this tutorial, the song can get a little annoying at times which I'm glad I found the mute button for. also, I noticed the track started overlapping when I accidentally hit play while it was playing. I'm sure liveswif has a code to fix it so that it stops when pressed and plays when released so there would be no overlapping. anyway, I'm glad you made a basic tutorial for liveswif to help out people with it, but I noticed you didn't give them any help with the actionscript, and I remember when I used to use that program that that was the biggest issue for me.
Oh well, on with the review.

Gameplay-This is more like how well the tutorial is built, does it have all the necessary guide buttons, helpful tips and visual tools ect.
Your mute and play buttons disappear as soon as the viewer goes to click on a link. also, you might want to put you movie clip-I mean sprite for the mouse on the top layer so it wont be overlapped by the buttons, giving the user a frustrating moment. If you could fix the directory buttons so they are easy to find it would also be more helpful. I hope I helped.

Audio- Like I said before, once you can fix the actionscripting to put the buttons on all layers and fix the repeating bug in your tutorial, it should help the user out even more.

Violence-It does not really apply to this specific flash tutorial...

Helpful- This relates as to how helpful your tutorial is. Despite a couple of bugs, the tutorial does help out with the user getting to know their tools.
But overall, it is only helpful for people trying out liveswif, but I had a feeling that was what it was intended to do.

Summary- Great job, elbarto66, I might have to put up a tutorial afterall, because you inspired me to :3

overall 7/10
Decent Score
your old friend-Supra Addict

elbarto66 responds:

oh ya I made that review because you told me you were not going to do the tut and you left everyone waiting for noting.

Side note: best review I ever seen lol

ya there some error
audio has big problems
the button was what I was think if you guys had a hard time geting to hit it.
when I heared from you were not going to make the tut I had to go and make one after a user name streyeder ask me to so i did
I work hard on the art work
I'll make another tut
best im kind of lazy lol
thanks
I give your review a 10/10
your old friend-Elbarto66

Great Cinematics

First of all, I have to say, I'm a sucker for showoff entries and superior cinematic stage effects. This game has a matrix feel to it, and I can imagine the huge action script that had to be put into this to get this result. It is far more sophisticated than any other game I've seen, except one. Portal:Flash Edition. But that matches this one. It really isn't that different from Portal-same physics are used with a couple of slight differences. There have been two portals incorporated within both games and they have same goals-move on to the next level and beat it.

But, what does separate this game from Portal, is that you can have control over
time, which has never been done to as far as I know in flash before. You can pause, and recall back time with this flash, kind of like in Prince of Persia.

Your action scripting skills are very complex. The thought that this game hinted a sequel has me anticipating its release. Great job!

Gameplay-Ghost rooms, freezing time, re-calling time are concepts alien to flash gaming. But this Flash game, Epsilon, bonds both together to make a brilliantly made flash that deserves front page and the rank among the top 50.

Originality- Even though it has a vague recollection to Portal, it still brought very new concepts to Flash, which means an assload of actionscripting and coding, not to mention experimenting with different techniques, resulting in a new game to become a legend within itself. You, my friend are a genius!

Audio-This goes with the cinematic experiences that I was describing earlier. All the sound effects and tracks that give it an ambient mood with it. You put a great game here with sounds to amplify its impression to give the player a great sense of feeling. All in all, it is pretty mystifying, especially in the main menu.

Violence-It isn't so much as violence as to what the ball symbolizes and gives the player. This flash game doesn't really qualify for crude violence, but it does for the suspense and thriller category. And that, is worth something.

Summary: an intense and sometimes, frustrating game that will have the player begging for more. Luckily, with hints of a sequel, this game might turn into a huge series depending on how many more games will follow it.

10/10
INSANE SCORE
-Supra Addict

Entertaining!

At first, I thought you had to wait for the Basket ball come to a complete stop before shooting again. I'm glad I found out that that wasn't the case. You might want to add on a tutorial so people can better understand how this game works. Nevermind, lol, I found it on the bottom of your game. I feel so embarrassed.

Anyway, it is a simple arcade game that is fun to play over and over, trying to get
the highscore which is impossible, being 1600 or something around that.

Originality-I've seen a couple games like this and some that are basically the same objective and goal. Sorry to point this out, but this one game doesn't have anything that really just allows it to stand out among the rest.

Gameplay-A simple engine and actionscript goes a long way for this game. The highscore board doesn't immediately add you on, but thats just minor.
Overall, it's a pretty entertaining, competitive game.

Audio-Every sound you put in the game was well worth it. The swish sounds, basket ball sounds, and even the rim sounds great. it gives you a feel that you're actually playing Basketball.

Graphics-Well, the graphics are not entirely made in flash so this one is hard to rate. the basket ball and hoop are both made with flash, but almost everything else isn't. I would have to say, that you probably want to experiment with backgrounds so you can eventually create one that is better than the one you have now.

Violence-There isn't really any violence in this game, unless the basket ball magically flies out and hits the crowd, but I didn't expect a basket ball flash game to have any violence in it anyway.

Summary: Though there are a couple of minor flaws with the game, it still is entertaining to play and to score high upon. The only major problem with it is its lack of ability to stand out among previous Flash game submissions similar to it.
Aside from that, there only was slight work done in flash, and it seems the main focus for the game was the actionscripting, which, for the most part, is flawless.
All in all, I would recommend people to try this game and see what they think for
themselves so they can better understand it.

Overall 8/10
Decent Score

mike950f responds:

Thank you for the detailed and informative review!
Very helpful.
Thank you again!

Pretty fun to play.

First of all, I can really tell that you had put, despite the shortness of the game, a lot of hard work into it and it came out pretty well. Each MC was made very well and even though you used the same movie clip over three times in your game, it still is fun to pick the "strike team" off, lol. Now I understand why it is so short, and I'm sorry that your computer crashed when you were making it. It happened to me a couple of times and, come to think of it, still does crash on me every now and then. A key part of this game is the overhead view of yourself using the Barrett. I know why you put a lag on the weapon, trying to indicate how far away the team really was. I know it is a pain in the @$$ to get certain movie clips react to their fallen friends, but it is pretty necessary to add that in the other game you are in the process of making. I'm a little surprised that you put this in your flash class-I guess they aren't that strict over there.

Gameplay- short and fun, you put in some great features to make it look like the player was really in the woods, hunting a strike team down. The lag after each shot, and the illuminated scope are just a few mentions of what makes this game very special and just so genuinely entertaining. Though, like I said,
it is short, but I know it isn't entirely your fault, so I guess I could put this at a
*9.5*

Audio-A great menu track selection to aid with the dark theme or the storyline
and excellent gunshot audio sounds are just a few of the great qualities in this flash game. Summary- Great job with yo sound :P *10*

Visuals- Stunning visuals, not only in the gameplay, but also found in the menu, although a couple of movie clips were over-used, like the one guy just standing there, and the other taking a piss. overall, I'd give it a *7*

Violence- mild blood violence keeps it better looking and more realistic than loads of blood squirting everywhere. It could help to have main character get caught or killed to make the game more challenging. All in all, Perfect amount
not violent enough to the main character- 6.5

Overall 8/10
Decent score

pretty simple

it's not too too bad for your first flash game.
Everyone has to start out somewhere, even
the big pros like Krinkels started out with
Breadman. I'll be serious-it isn't very well
made, but I still see potential in your work.

On the up side, you learned about variables,
and hittests in this production game.

Originality- Almost everyone has made a
game like this, so I'm sorry but I have to
give you a low score....1.5 You can get a
higher score by just browsing some
game ideas including what you've already
learned-variables and hittests.

Audio- A sound track or sound in general can
make or break any flash game. try to look for
a file in the newgrounds audio portal

Overall I'm sorry to give you such a low
score, but I hope I have given you enough
ideas so that your next flash production
if any, will earn a high score and might even
get a trophy or front page.

Other than that, the graphics are blatant and dull,
as is the objective of this game, but it isn't bad
as a first flash game.

So, I have to give you a 3, afterall, you did
give it some effort-it shows within the game.

3/10
Sorry, but you do have potential
-Supra Addict

Not bad at all, buddy

Even though the whole "Star Wars"
and Jedi stuff isn't my niche, I can
still commend you for you working so
hard on this one of a kind flash
game/download to help young
aspiring newgrounders with
their flash games and/or
flash movies.

Also, something that was a little
annoying for the flash game is
that there is not anything to do.
I get that it is just a resource
for helping amateurs out,
as said in the title.

But it would be help if you added a
download link so newgrounders
that are interested in the Star Wars
genre have an easy way to download
it. Also, the inventory is pretty limited.
You could add action script to
customize your own lightsaber
like for different handles, grips,
color schemes, and auras.

Other than that, it is a pretty good resource
for people so, I congratulate you on your
game and I hope it scores higher if you
make a 2nd version.

Overall 6/10
Good job

Hope I helped

satan112 responds:

There is a download link in the first frame of the flash. Look again?
Anyway everything else you said is right on the money and I may come back to this and add something more too it.

I'll have to remember this when I get my dream car

It is entertaining with the simple background and picture.
One thing I noticed was that it is noticeably different from my states drivers exam.

But, it is still fun to take a test that doesn't affect me getting my license. You wouldn't believe how stressful it is to be taking the test.

Anyway, good job with the variable coding for it and your music isn't bad either.
By the way, some of the pics you used in the exam are pretty hilarious, like the one about being convicted with a blood alcohol question. Awesome job, dude.

I don't have my Supra yet, but when I do, I'll keep this in mind when I visit :P

It is a fun game to play and educational for anyone living in California.
Overall
9/10
Awesome score

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